Challenging smite. This Smite allows you to mark a target, deal bonus true damage to them, and take reduced damage from them. Basically impossible. The jungle camps are designed to not give full XP to people that clear without a jungle item, and you cant buy a jungle item without smite. While marked, your basic attacks apply a burning effect to the target that deals based on level true damage over 2. Incompatible with. Smite regains a charge every 90 seconds, up to a maximum of 2 charges.
Smite is an overhead prayer unlocked at level 52 Prayer. League of Legends Wiki. League of Legends Wiki Explore. Runeterra Locations Factions Species Timeline. Short stories Video lore Books Alternate Universe. Tales of Runeterra League Animation Workshop.
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Items Runes Controls Minions Monsters. Public Beta. Other Titles. Explore Wikis Community Central. Register Don't have an account? History Talk 0. Do you like this video? At that point, it does a flat true damage for the rest of the game. While these changes look subtle in execution, the impacts on the game and on the jungle meta specifically could be significant. With the new Smite rework on PBE, champions in the jungle will now be on perpetually even-footing.
No longer can players blame missed Smites on a level deficit or teammates feeding the enemy jungler. This also opens up the possibility of certain champions becoming meta strangleholds. Currently, players need to reach level 16 in-game in order to get damage output on the spell. If this Smite rework goes through, players will get access to end-game damage output on Smite mere minutes into the game.
Could this allow champions with weaker clears a path into the jungle? At the very least, this rework should almost definitely increase the frequency of fights around objectives like Dragon.
This will create more opportunities for stealth Dragon solos, early steals and finding picks. It will also put a heavier onus on early game bot-side vision. Players may be asking why a Smite rework is in testing in the first place. These changes may offend experienced junglers as they bite into their ability to outplay their opponents. After all, one of the biggest benefits of gaining an early jungle lead is having that edge in Smite-fights. That extra bit of damage can be the difference-maker in securing Baron or working towards that Dragon soul.
The reasons listed above, which make this an annoying change for experienced junglers, are all the same reasons why Riot is looking into reworking Smite to begin with.
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